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authorIonen Wolkens <ionen@gentoo.org>2026-01-13 21:53:11 -0500
committerIonen Wolkens <ionen@gentoo.org>2026-01-13 22:07:27 -0500
commitec41597352b73d1ba69816d81ceee8948ea87795 (patch)
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Seems now does build-time shader compilation with USE=vulkan regardless of USE=shaderc (the latter is for runtime shader compilation). Arguably could consider merging USE=shaderc into USE=vulkan, albeit it does allow binpkgs to skip a dep still. An extra reason to merge is that USE="vulkan -shaderc" currently fails to build in 9999 but unless ./configure starts requiring it that is probably not intended and is temporary. USE=gnutls also fails, seems due to missing headers at a glance. Not going to worry about these for now, assume it'll be looked at before long. Users may want to juggle USE or revert to release versions meanwhile or report upstream to get fixes earlier. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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